ME3Explorer Wiki

Follow the simple steps below to create your own texture for Shepard's bedside cabin photo.

Background[]

Before preparing any new texture, it's imperative to know certain properties of the vanilla version. In our case, the cabin photo:

  • Uses DXT1 compression
  • Has mipmaps.
  • Is 256x256px in size, with a black bar on the right that's 85px wide.

If you use a texture larger than 256x256px, the black bar should stay proportionate (170px, 255px, etc). A replacement texture larger than 1024x1024 is unnecessary, considering the size of the photo in game.

Required Programs[]

  • Photo Editor (Paint.NET, GIMP, Photoshop)
  • ME3Explorer or Texmod

Instructions[]

Cabinphotoformat

Replacement cabin photo texture with proper appearance

This tutorial will assume you're using Paint.NET for editing.

  • Download and install Paint.NET. Open the program when finished.
  • Go to File > New.
  • Create either a 512×512px canvas, or a 1024×1024px canvas. Keep the resolution set at 96px/in.
  • Use the Bucket Tool to fill the white canvas with black fill. Black color should be selected by default.
  • Open your desired image in Paint.NET or another photo-editing program.
  • Edit as you desire, but the final image must be either 342×512 OR 684×1024. (vertical rectangle)
  • Copy and paste the finished image into the square, black canvas you created. Use the 342×512 size for the 512-square canvas, the 684×1024 size for the 1024-square canvas.
  • The image should by default be placed to the far left, so there is a black bar to the right. If the image isn’t placed there, use your arrow keys or mouse to relocate it.
  • Go to File > Save As.
  • Give your image a name and select “DirectDrawSurface (DDS)” from the “Save As Image Type” dropdown menu. Then click “Save”.
  • Now select the appropriate texture parameters: DXT1, Range Fit, Perceptual, Generate Mip Maps, Super Sampling. Click “Ok”.
  • Click “Flatten” when the following window pops up.

That's it! The DDS file can be loaded into TPF Tools and either installed directly into the game, or bundled into a TPF for use with Texmod. More advanced users may prefer to permanently applied it via Texplorer.

x This tutorial has been adapted from the original by giftfish, as posted on the ThaneMOD website.